GameDev 11

#6. Complete the mystery journal, the core of a mystery game ❤️‍🔥

Hi.I'm Latte🐹, the designer of the mystery adventure game.  With the sudden snow, December is just around the corner. ⛄❄ ️I can't believe this project, which started in January, is about to celebrate its 1st anniversary..I get impatient at the thoughtless time,I'm excited to share the progress of the development of >. 🥰 There was a lot of progress this November!The design was to develop a case..

#4. 🎉Synopsis Completed🎉

Hi.I'm Latte🐹, the designer of the mystery adventure game.  It's been a long time! I can't believe it's already June.Half of the year is passing by, so I think I should use my time more fully.I want to take a long walk from development to release as soon as possible! First of all, to introduce the progress of development so far,The plan was to prepare a scenario work and a character setting she..

#5. Developing UI in-game screens for the demo🧑‍💻

Hi.I'm Latte🐹, the designer of the mystery adventure game.  Chuseok is here before we know it.I hope you have a rich Chuseok where all your wishes come true! 🌕🍂  The development log I posted just before was in June, and it's already September!The goal was to upload the development log every month,but I'm sorry that I couldn't upload it steadily, and I'm sorry to think about those who have wai..

#4. 🎊(축)시놉시스 완성(하)🎉

안녕하세요!추리 어드벤처 게임 기획자, 라떼🐹입니다. 정말 오랜만입니다! 벌써 6월이라는 게 믿기지 않네요.일년의 절반이 지나가고 있다니, 시간을 더욱 알차게 써야겠다는 생각이 들어요.하루빨리 개발부터 출시까지 성큼 걸어나가고 싶습니다! 먼저 그동안의 개발 진척 상황을 소개드리자면,기획은 시나리오 작업과 캐릭터 설정 시트를 작성하였고,디자인🦔은 시스템 기획과 아트스타일을 바탕으로 UI 초기 디자인 작업, 캐릭터 아트 작업을 진행하고,개발🦉은 와이어프레임을 바탕으로 프로토타입 개발과 함께 시나리오 보조 작업을 진행하였습니다. 3월의 진행 방향을 바탕으로 프로토타입 완성을 목표로 하였습니다.  #시나리오 작업시놉시스, 시나리오 작업이 쉽지만은 않았는데요.대략적인 흐름은 정해졌지만 세부적인 사건이나 캐..

#3. WORK WITH US in May💪✨💼

Hello!I'm Latte🐹, the designer of the mystery adventure game . To boost morale and work efficiency in May,We had an offline meeting and a company dinner😊 It's called Work With Us.For busy team members, I rented a study room for half a weekend.It is a program in which each person's work, meetings, and after-party are concentrated in a day.We named it , meaning time for all team members to work ..

#2. The start of <Professor Nowhere>. It's not easy😂

Hello!I'm Latte🐹, the game designer of the mystery adventure game .It's already been a month.The sun is warm now, so I can realize that spring is finally here!🌸 As we aimed to launch steam in September, we are both excited and worried about the change of seasons.I'm sure other indie game teams are like that.It looks like it's creaking on the outside, but I'm proud that I'm doing it somehow.The..

#1. Team soufflélatte formation and game development first step

Hello!I'm Latte🐹, the game designer of the mystery adventure game .It's our first development🙌 Prior to the start of the development journal, there were so many trials and errors until the planning of .It is an indie game development that started lightly with the love of games with Pleh🦉, a college classmate.I think I flipped the plan four times...There are many projects that have not been th..

#3. 5월 WORK WITH US💪✨💼

안녕하세요!추리 어드벤처 게임 기획자, 라떼🐹입니다. 5월 활동 사기 진작과 업무 효율을 위해오프라인 회의 겸 회식을 진행했는데요😊  이름하야 " Work With Us " 입니다.바쁜 팀원분들을 위해 주말 반나절 정도 스터디룸을 빌려각자의 업무와 회의, 뒤풀이를 하루에 몰아서 하는 프로그램입니다.팀원 모두 함께 일을 하는 시간이라는 의미로  work with us 라는 이름을 지었습니다. 이번 work with us는3시간은 각자 업무 진행하고,나머지는 치킨과 함께 하는 즐거운 보드게임 시간이었습니다! 기획, 개발🦉, 아트🦔가 모여서 각자 업무 진행하면서 실시간 피드백을 받을 수 있었습니다. 긴 시간 같이 있으면서 사소하지만 즉각적인 브레인스토밍들이 오갔는데,특히 시나리오, UI 부분에서 많은..