Hello!
I'm Latte🐹, the game designer of the mystery adventure game <Professor Nowhere>.
It's our first development🙌
Prior to the start of the development journal, there were so many trials and errors until the planning of <Professor Nowhere>.
It is an indie game development that started lightly with the love of games with Pleh🦉, a college classmate.
I think I flipped the plan four times...
There are many projects that have not been thought of the possibility of development or have been put on hold because the content has become too vast.
But as I kept planning, I learned about our capabilities little by little.
I'm starting to see what we want to do and what we can do and what we need. (Even though I'm still learning about it.)
So, like the team name, we decided to create a game that we can make by gathering genres, stories, etc. that we want to play!
#Team soufflélatte!
Souffle latte made by combining the names of each favorite dessert.
There is planning and development, but there was a lot of limitation in the development process because there was no artist.😭
Thanks to my friend introduced me to her, I was able to recruit Nashu🦔, who is in charge of art!
So, since January 20th, we have been developing games with a total of three people, Pleh, Latte, and Nashu.
#The Birth of <Professer Nowhere>
During the meeting to set the game concept, it was not easy to choose the content of the game because there were so many things each wanted to do.
It's definitely brainstorming at times like this.
Our favorite mystery game, Pleh's TRPG survival adventure taste
"Let's make a board game map + a mystery adventure!"
Based on this, I made a concept plan.
Professor's character + mystery game + board game map + survival adventure combined.
A draft concept of the mystery adventure <Propeser Nowhere> based on the board game map has been released!
#Progress
Since we're still in the planning stage, we'll write concept plans, world views and settings, synopsis, etc.
Currently, we are working hard on system planning.
Art and development will make a draft based on concept and system planning.
I'm also working hard on the character art style, but I think I can introduce it in the next development journal.
Please look forward to it!
More than anything, after recruiting Nashu.
I am very excited and nervous to make a team logo and character and do full scale development and promotion activities..
It's still in the planning stage, so I can't introduce much of the content.
I'm going to keep the development log.
Please show a lot of interest to <Professor Nowhere>🐣
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